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Far Cry 2 | 
| From: Ubisoft Category: Video Games
List Price: $49.99 Buy New: $34.90 You Save: $15.09 (30%)
New (16) Used (6) from $30.00
Avg. Customer Rating: 140 reviews Sales Rank: 442
Format: Dvd-rom Platforms: Windows Vista, Windows Xp ESRB: Mature Media: CD-ROM Autographed: No Memorabilia: No Batteries Included: No Age: 17 - 20 years Operating System: Windows Vista Shipping Weight (lbs): 0.4 Dimensions (in): 0.1 x 0.1 x 0
MPN: 68408 Model: 68408 UPC: 008888684084 EAN: 0008888684084 ASIN: B000X9FV5M
Release Date: October 21, 2008 Availability: Usually ships in 1-2 business days
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| Features:
| • | First-person shooter for Windows Vista/XP gives players an open-ended gameplaying experience | | • | Roam the beautifully detailed jungles and savannah of Africa | | • | Pick up a wide range of weapons and hop into different vehicles | | • | Dynamic environment, including day-night cycles and fire propagation | | • | Online multiplayer supports up to 16 players |
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| Editorial Reviews:
Amazon.com Product Description Far Cry 2 by Ubisoft is the anticipated sequel to the award-winning original that brings players into the beautiful and hostile world of Africa. Far Cry 2 for Windows Vista/XP features open-ended gameplay that allows you to play the game whichever way you choose, with the choices you make affecting where the game leads you. p style type="text/css" .caption { font-family: Verdana, Helvetica neue, Arial, serif; font-size: 10px; font-weight: bold; font-style: italic; } ul.indent { list-style: inside disc; text-indent: -15px; } table.callout { font-family: verdana; font-size: 11px; line-height: 1. 3em; } td.vgoverview { height: 125px; background: #9DC4D8 url(http://images.amazon.com/images/G/01/electronics/detail-page/callout-bg.png) repeat-x; border-left: 1px solid #999999; border-right: 1px solid #999999; padding-left: 20px; padding-right: 20px; padding-bottom: 10px; width: 250px; font-family: verdana; font-size: 12px; } /style table width="250" align="right" cellspacing="10" cellpadding="10" tr td table cellpadding=0 cellspacing=0 class="callout" width=250 align="right" trtdimg src="http://images.amazon.com/images/G/01/electronics/detail-page/callout-top.png"/td/tr tr td class="vgoverview" valign=topcenterfont size=+2bFar Cry 2/b/font/centerbr bPlayers:/bbr Offline: 1 br Online: 16 brbr bMultiplayer Modes:/bbr Deathmatch, Team Deathmatch, Capture the Diamond, Uprisingbrbr bFormat:/bbr Native 720p high-definition output./td/tr trtdimg src="http://images.amazon.com/images/G/01/electronics/detail-page/callout-bottom.png"/td/tr /table /td /tr /table table align=left width=250 cellpadding=15 cellspacing=15 tr td img src="http://g-ecx.images-amazon.com/images/G/01/videogames/detail-page/B000X9FV5M-1-sm.jpg" border=0 align=topbrbrspan class="caption"Far Cry 2 brings you to Africa where you'll explore the savannah and the jungle. View larger. /span /td /tr tr td img src="http://g-ecx.images-amazon.com/images/G/01/videogames/detail-page/B000X9FV5M-2-sm.jpg" border=0 align=topbrbrspan class="caption"Features real-time night-and-day cycles and smart enemy AI. View larger. /span /td /tr /table bOutstanding Graphics/bbr Ubisoft developed the Dunia Engine specifically for Far Cry 2. Among other things, the Dunia Engine delivers realistic, interactive environments, special effects, real-time night-and-day cycles, and smart enemy AI. p bExpansive, Realistic Environment/bbr Far Cry 2 is set in a fictional region of Africa where you are caught between two rival factions at war. The Ubisoft team spent a lot of time filming and photographing in Africa to get all the details of the landscape and native wildlife. The result is a huge gameplay area that is 50 square kilometers, taking players into and out of the jungle and savannah. Wild animals such as zebras, buffalo, gazelle are encountered during the game, with both players and enemies allowed to interact with them. p Far Cry 2 features an incredible level of detail and realism, with a minimal in-game interface to detract from immersion. For example, players will need to navigate the world using an in-game map and navigation system, weapons will disintegrate over time, and fires will spread and propagate. p Each of the actions a player takes is reflected in the environment and changes the content of the game. To fulfill your mission, you need to play the enemies against each other, using both strategy and skill. p bHuge Range of Weapons and Vehicles/bbr Far Cry 2 offers gamers a wide range of weapons, from a machete for hand-to-hand combat, to a sniper rifle that can stealthily pluck off enemies from afar. As weapons disintegrate over time, they might jam or even explode in your hand. p There are also a large range of vehicles such as gliders, trucks, cars, and boats that will let you fly, drive, slide, and hover over the open landscapes. p bMultiplayer Options for up to 16 Players/bbr Far Cry 2 supports up to 16 players and has four gameplay modes: Deathmatch, Team Deathmatch, Capture the Diamond, and Uprising. Players can choose from six different classes in multiplayer, each with its own set of pros and cons. Just as in the single-player mode, multiplayer games will feature dynamic elements, making each session unique. p br clear="all" table align=center width=800 cellpadding=7 cellspacing=1 bgcolor=#666666 tr bgcolor=#ffffff td colspan=3centerfont size=4b System Requirements /td /tr tr bgcolor=#ffffff td /td td Minimum /td td Recommended /td /tr tr bgcolor=#ffffff td bOperating System/b /td td colspan=2 Microsoft Windows XP with Service Pack 2 or Windows Vista /td /tr tr bgcolor=#ffffff td bCPU/b /td td Intel Pentium 4 3.2 GHz, Intel Pentium D 2.66 GHz, AMD Athlon 64 3500+ or better /td td Intel Core 2 Duo Family, AMD 64 X2 5200+, AMD Phenom or better /td /tr tr bgcolor=#ffffff td bMemory/b /td td 1 GB /td td 2 GB /td /tr tr bgcolor=#ffffff td bHard Drive Space/b /td td colspan=2 12 GB of free space /td /tr tr bgcolor=#ffffff td bGraphics Hardware/b /td td NVidia 6800 or ATI X1650 or better; must support Pixel Shader 3.0 /td td Nidia 8600 GTS or better, ATI X1900 or better /td /tr /table br clear="all"
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| Customer Reviews: Read 135 more reviews...
big and long. awsomeness as far as i can see. November 23, 2008 pretty good game. wont say it lives to its hype up, but it is cool anyways.
Far Cry 2 is Mostly Disappointing November 22, 2008 Far Cry 2 has its moments, but the redundancy and tiresome gameplay bring the game down to mediocrity. br /br /Pros: Open-ended environments; solid graphics; good sound field; plethora of objectives and missions.br /br /Cons: Some graphical glitches; very repetitive gameplay; no native widescreen support; weak characterization and story. br /br /This was one of my most anticipated FPS titles of 2008 and in some ways it lives up to it. In too many other ways, however, it falls very short. Just for the fun of it, I re-played the original Far Cry before receiving Far Cry 2 even though I knew that Far Cry 2 had no association and resemblance to the original at all. They are totally different games with different stories, characters and locations with only the name to oddly tie them together. To be fair . . . there are a few hang-gliders in Far Cry 2, so I guess there ARE a few similarities. But, unfortunately, Far Cry 2 is a "far cry" from the original Far Cry. br /br /The basic plot of Far Cry 2 deals with two main warring factions attempting to take control of Central Africa's resources and governmental powers. The main antagonist is a chap by the name of The Jackel who is supplying arms to both side of the conflict, or so it seems. The objective of the player's character is to assassinate the Jackel which is hoped will de-escalate the conflicts and bring stability to the region.br /br /Some things work in Far Cry 2. There are very large free-roaming environments and a host of real-world weaponry. Many of the objects are somewhat destructible. The graphics and sound designs are good. There is a form of vegetation regeneration and day, night and weather cycles. All of that is fine and dandy. Even the basic premise behind the story is okay albeit under-developed and confusing at times. A few (very few) of the objectives and missions are fun.br /br /However, Far Cry 2 falls short in the following areas:br /br /1) Graphical glitches. Aside from the "clipping" issues (which are in many PC games) I found several odd occurrences and annoyances. One of the oddest occurred after I strategically eliminated the hostiles in a small guard post. I was still receiving fire from somewhere, but as much as I scanned, I couldn't identify the shooter. I eventually closed in on the source and found a hostile embedded in a huge boulder. The gunfire was coming right out of the center of the large rock. Occasionally I saw a head and gun poke out of the rock. I couldn't kill him, so I just left. There were several similar oddities throughout the game such as floating bottles, and the like. br /br /Far Cry 2 also suffers from some general shielding issues. Most of the time I could shoot through foliage, boards or walls, but there were occasional episodes where a few leaves would block my sniper shots. On a few occasions I threw grenades only to have them hit leaves in front of me l and bounce back in my lap. They should have easily gone through the leaves.br /br /2) The main complaint I had about the game is the never-ending repetitive nature. Dozens of missions were exactly the same. The only variation was the location. I go to the cell tower to get the assassination order. Then I travel across the map to where the target stands. The targets all dress in grey suits and carry brief cases or clipboards. They just walk around in loops until you kill them. Over and over again it went. I also experienced some glitches with these missions. On several occasions, I successfully killed the target, but the script wouldn't activate as "accomplished." The map still showed the objective as open. The only way to continue was to accept another mission and abandon the glitchy one. br /br /Then there were the "destroy the convoy" missions. Again, most of these were across the map and when you get to the target, you find a truck - usually with one or two guard vehicles - circling an area over and over again. You blow it up and move on. After about 20 or so of these missions, I began to think that I wanted my eight hours back.br /br /Then there were the idiotic malaria twists the developers threw in (to add some suspense to the boring game, I guess). You get some transit documents you must deliver and, in return, you get the medication. Over and over it went. No matter where you were sent, the buildings were exactly the same with the guys by the door and the same families in the back room. At this point, I thought that the developers basically scripted three or four missions and then just looped them over and over hundreds of times with tiny variations in location. br /br /The only "enjoyable" missions were the mult-faceted variety where I had to complete several varied objectives. These were usually given by faction leaders and, occasionally, by buddies. These were challenging and fun, for the most part. Also, the very ending mission with the plethora of baddies was a little more engaging (FINALLY some action after 40 hours of gameplay!) Unfortunately, these types of missions were the exception, not the rule. I would say that 80% of the missions were of the repetitive, redundant variety.br /br /The diamonds used for bartering was fine, but to hide them in little suitcases on top of boulders, trees, and rooftops is rather ridiculous and, in my opinion, juvenile. Maybe that was added to appease the twelve-year-olds. br /br /3) The AI was inconsistent. Hostiles did pursue and flank, but not smartly. And it was very predictable. The accuracy of the AI shooting was unrealistic. Often hostiles ran at full speed while I dodged and swerved into brush fifty yards away and I was still hit numerous times. Yeah, sure. Sometimes, I had to LOL as hostile vehicles flew off cliffs or into the rivers trying to get to my location. Sometimes unarmed vehicles came at me and all I had to do was to shoot the drivers in the head as they neared. Idiots!br /br /The spawning thing also was an annoyance. Obviously it wasn't meant to be realistic. I would destroy a guard post and then return minutes later only to find the exact same guards alive and well again and all the destroyed vehicles fully operable. I must have killed Joey the Guard like 238 times.br /br /4) No widescreen support. I was shocked when I found that widescreen was just cropped full screen. Using widescreen takes full screen images and slices the top and bottom off and then stretches them to fit the screen. What kind of cheap developer's shortcut was that!! I did find a tool to correct it, but I expected something better from a premium 2008 FPS game!br /br /5) I saved fairly often - mainly because I didn't want to travel the 40 miles over the barren African landscape over again if I died. But each time you save, the list has to "refresh" and depending upon how many saved games you have, the refresh time could be substantial. I ended up having to visit the "saved games" folder regularly to clear it out. br /br /6)The night play was too bright. I'd rather have night actually dark. Stealth was non-existent. I couldn't tell any difference buying the "camo" outfit for cover. No matter how silent I sneaked up on a hostile and used my machete, the whole camp was immediately aware of my presence. They missed a huge opportunity to implement a good stealth mode to the game.br /br /7) I was also disappointed that there wasn't more variety in the animals in Africa. I think it would've added a lot of suspense to the game to include a few dangerous animals. I could just imagine walking upon some lions and then having to run for my life or gun them down. It would've been hilarious to be trampled by an elephant. It would've given the game a little more "edge" to it as well as some reality to the environment. I also would've liked some moving trains and I was a little disappointed that, at the airfield, I couldn't get into a plane to try to fly it. Even if it resulted in a crash and death, it would've been worth it just to try to fly it.br /br /Because of the tiresome and repetitive gameplay, I have to knock off a good 3 points off the gameplay score. After playing the game, I am leery about its replay value as well. There are no "wow" levels. Everything looks pretty much the same. The missions are very repetitive and redundant. There are really no memorable moments during the 40 hours or so of gameplay. Because of that, I have no motivation to play the game again. Once through is enough. Without a doubt, the original Far Cry was better. In fact, I could play that again right now and look forward to every level of that game. I would score Far Cry 2 as follows:br /br /Graphics 8/10br /Sound 8/10br /Gameplay6/10br /Story/Characterization6/10br /Replay Value5/10br /br /Overall 6.5/10br /
A Departure From Normal First Person Shooters November 22, 2008 0 out of 1 found this review helpful
Far Cry 2 isn't your normal first person shooter. The most thinking you have to do in most first person shooters is where to shoot, when to shoot, when to reload and when to hide... your path is pretty much set and your just along for the ride. Not the case with Far Cry 2. In this game you are dropped in a huge African world, given a map, and told to have fun. This means that the player actually has to plan a route to get to different places, whether it be by car, boat, or bus, and figure out how to get there. Ubisoft has done a wonderful job in making this game as immersive as possible including: infecting the player with malaria forcing them to maintain a supply of medicine to combat the disease, a full day-night cycle, a weather cycle, requiring you to physically pull out a map to look up where you are, requiring you perform first aid with full bandaging animations when you become too injured, featuring a full buddy system with in-game computer friends that roam the world and will call you if they need help or are willing to offer you help, the list goes on and on.br /br /This being said, Far Cry 2 isn't for everyone. If you're looking to hop in game and get that instant shooter gratification you might not want Far Cry 2 as you'll spend some time traveling from A to B. There are guard checkpoints along the way that you'll have to fight, but you still have a lot of ground to cover. The world is beautiful and well designed, but some shooter fans won't have the patience to take it all in. My only other complaint is that they story can be a bit shallow at times. It is a fairly realistic story, given the scenario, however it isn't an epic one and the player is not some great hero, he's just a mercenary.br /br /On the whole Far Cry 2 is a great game with a refreshing take on the first person shooter genre that offers an immersive experience like no other. If you can look past its shortcomings in plot and have the patience to drink in the huge world, Far Cry 2 is definitely worth the investment.
DRM,no thanks November 20, 2008 1 out of 1 found this review helpful
The last thing I need is to spend $50 just to have my PC ruined by that garbage DRM.. Save your money and your PC's, do not get this game.
Awesome! November 19, 2008 0 out of 1 found this review helpful
I'll be honest. After two hours I was ready to give up on this game. Then it started to get better. Then is got really good, and I ended up playing for 3-4 hours at once.br /br /Warning though - this game is more like Grand Theft Africa than the original Far Cry. No linear story, just scattered missions.br /br /I'm glad I stuck with it because it was great! br /br /Here are some official ratings:br /br /IGN 8.9/10br /Metacritic: 86/100br /Gamespot 8.5/10br /GameRadar 9/10br /CNET 4/5br /br /So don't let the DRM haters scare you away! This game is great! It took me about 27 hours to finish it!br /br /BOOM!br /br /br /
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