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| From: Atari Category: Video Games
List Price: $9.99 Buy New: $0.01 You Save: $9.98 (100%)
New (21) Used (11) from $0.01
Avg. Customer Rating: 70 reviews Sales Rank: 11125
Format: Cd-rom Platforms: Windows 98, Windows 95 ESRB: Everyone Media: CD-ROM Edition: Jewel Case Age: 5 - 20 years Operating System: Windows 95 Shipping Weight (lbs): 0.3 Dimensions (in): 4.9 x 5.6 x 0.4 Legal Disclaimer: Warranty does not cover misuse of product.
MPN: 24151 Model: 04-22232 UPC: 076930992272 EAN: 0076930992272 ASIN: B00004VXAZ
Availability: Usually ships in 1-2 business days
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| Customer Reviews:
Still #1 on my list February 26, 2005 5 out of 5 found this review helpful
After playing this game for (yikes!) 9 years, I can say without a doubt that this is still the best turned-based strategy/empire building game ever. How can I say that? Simple. First, this game is not real-time strategy (RTS) in nature, so I clearly distinguish it from RTS games like Age of Empires (and others). Secondly, it never relied on graphics to sell itself. Way too many games today eat up RAM and require expen$ive video cards to do far less than this game does.br /br /I had played the original Civilization (and loved it), but Civ II was a gigantic leap forward in game concept and design. The graphics were an improvement, yes, but I'm a child of the 70's, raised on Atari games. So I know that great games can have meager graphics. I also have learned that lousy games can have awesome graphics. Graphics get me to look at the game, but the game's overall concept and implementation keep me going long after the graphics have worn themselves out. Civ II is a game that long outlasted its graphics. Here's why:br /br /1) Replayability: No two games are ever the same. That's even true of the scenarios. The choices for startup (world settings, civilization choices, game options, etc.) alone give you a fantastic variety that will allow you to keep trying the game from entirely new starting conditions. Even choosing the same options every time still leads to wildly different games each time, simply because the game is quite adaptable.br /br /2) Strategy: Play the WWII scenario from nearly any of the 3 major sides (Axis, Allies, Russians) and you will find yourself learning-often times the hard way-that the European theater was not a forgone conclusion. The normal game mode is no less exciting for those who love exploring, building, expanding, and (of course) conquering.br /br /3) Two different approaches to victory: This game is very good about not punishing the player for seeking a non-combative victory. The space race, while competitive, does not require direct aggression against the other civs. This can be a refreshing change for those who prefer to let their infrastructures do their fighting for them. I have tried both paths multiple times, and I can testify that both are equally challenging. I can also tell you that you get more points for winning the space race than for conquering everyone.br /br /4) Scenarios: Whether building them or playing them, this feature of Civ II, along with a map builder utility, has provided me with countless hours of entertainment and challenge. It only gets better if you get the expansion packs.br /br /Really, I can go on...and on. But these are the main reasons I will always keep a copy of Civ II on my computer. Even Civ III has not replaced it.br /
C2 is perhaps the game with the most fun but also the most basics. January 14, 2005 Civ 2 is a great game despite the graphics (yes, all you people who want a great game, pick this up). The game proves to be hard on so many occasions that it literally becomes fun. br /br /Anyway, I recommend this.
This game is so boring! December 24, 2004 1 out of 10 found this review helpful
This game is extremely boring and very ugly! The graphics look like they came from the 80s and civ games are still coming out with the same old graphics. Ridiculous! This game is a waste of money and time. You may like it if you love ugly, terrible graphics, but for rts fans skip the whole series!
Excellent Game June 23, 2004 Civilzations 2 was an outstanding game. It was by far the greatest strategic pc game i have ever expierienced. PERIOD!
THE ULTIMATE CIVILIZATION GAME May 12, 2004 1 out of 1 found this review helpful
Sid Meier's Civilization II is a game of strategy, imagination, and mental endurance that should probably be best described as FUN! Meier's civilization concept takes gamers on an adventure to explore the possibility of growing a civilization, whether historical or fictional and then allows the player to choose the destiny of each turn in game play. pThe user interface is exceptional with main map, information panel and position display. On the main map, an isometric view of land and sea is displayed with your corresponding units as well as enemy, ally, neutral and barbarian. Hence, your game is very interactive in each turn so that you can decide to attack, greet, parlay, or trade with other civilizations. The goal is to grow in population, technology, military, production, and surface area, so that you can either conquer all the civilizations on the planet or build a spaceship that will travel to Alpha Centauri. The choice for winning strategy is yours, which is one of the most innovative gaming concepts which I might add is not present in other turn based empire building games.pAside from the unique quality of the user interface and the winning strategy, the game itself is pre-programmed to provide the player with options to build a `scenario' that can be played at a later time. One of the most positive and exceptional elements of Civilization II is that a player can actually customize the game beyond the set options of scenario building within the interface. A player can make changes to units, maps, and game play with minimal knowledge, working within the confines of the game engine to produce a `modpack' (modification package), which can be played or uploaded to various fan websites. Later versions of the game provide a `macro-language' which allows the player to program events into the game to occur in much the same way as they do in real-time strategy games. I have personally created a number of scenarios and modpacks that include such themes as: THE REVOLUTIONARY WAR, STAR TREK, ANTARCTICA, WATER WORLD, STAR WARS, PLANET OF THE APES, MARS, and THE MOON. pCivilization is probably one of the most versatile turn-based strategy games ever created and continues to reign with a huge following of over 10 million players world-wide (larger than the world of dedicated Linux users). In fact, the multitude of websites created by fans, scenario authors, organizations and other companies is mind-boggling carrying with it a force of mind that assumes everyone likes and plays Civilization II. pIt is one of the best selling strategy games ever made, spawning other best-sellers such as: Call to Power, Alpha Centauri, Civilization III, Civilization II Multiplayer Gold, and Civilization: Test of Time. To say that Civilization II is highly recommended is to state the obvious.
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